Day of UI and behind the scenes-ish stuff
Hello, me again.
Today I'm gonna venture past the title screen and make some new fancy stuff for the UI. I think I may replace the old health system considering it only could get 3 health at max(I can barely get through a level without losing at least 1 health)
I have already added little fade transitions for traversing levels so it doesn't look as clunky but I think I'm gonna focus more so on the Title screen and the pause menu today.
Here is my really basic setup for the main menu, with you not being able to actually press new game considering the intro is broken, the picture is lopsided but I assure you thats just because I suck at screenshotting
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